In this week’s episode, Toa Dunn, head of Riot Games Music joins Dmitri Vietze to explore the incredible innovation at the intersection of music and gaming.
With a full in-house music production team, find out how Riot Music is crafting compelling music experiences for fans and players. Discover how Riot Music weaves music in and around the gaming experience to evoke deeper connections with the characters and narrative. Learn how Riot Music Sessions, a copyright free music catalog, unlocks value for the whole creator ecosystem. Toa shares how Riot Music created K/DA, a virtual pop band inspired by champions from League of Legends. Is Riot Games Music a record label in disguise? How can digital experiences enhance everyday life? Find out on this week’s episode.
1:28 What is Riot Music?
8:50 Head of Riot Music
13:34 Riot Music: Record Label in Disguise?
15:20 How does Riot Music work?
16:52 New trends in gaming and music
18:40 Digitization and accessibility
20:26 The future with Riot Music
21:24 K/DA
23:34 Evolution of music and gaming
26:50 New tech and innovation
34:26 Keeping up with the latest news and trends
Listen to the full episode here on our website, or wherever you pod your favorite casts.
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Let us know what you think! Tweet @MusicTectonics, find us on Facebook and Instagram, or connect with podcast host Dmitri Vietze on LinkedIn, Twitter, and Facebook.
The Music Tectonics podcast goes beneath the surface of the music industry to explore how technology is changing the way business gets done. Weekly episodes include interviews with music tech movers & shakers, deep dives into seismic shifts, and more.
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